What Does Percent Gear Damage Stat Do in Anthem
Inscriptionsare modifications to Combat Equipment found inside the statistics of that particular. Inscriptions stack additively.
The higher the rarity of the gainsay equipment, the more inscriptions prove upward on it, and the better the possible values of the inscriptions.[1]
General | Minor Primary | Minor Secondary | Major Secondary | Major Chief | Epic Secondary | Ballsy Primary |
Mutual | ||||||
Uncommon | X | |||||
Rare | X | X | ||||
Epic | X | Ten | X | |||
Masterwork | 10 | X | X | Ten | ||
Legendary | X | 10 | X | 10 |
- Inscriptions apply to Weapons, Components, and gear
- All Inscriptions have an icon beside them that shows the application of the inscription.
- A Cog Icon ways the inscription is applied only to that particular Gainsay Equipment.
- A Adapt Icon means the inscription is applied to all Combat Equipment currently used by the javelin.
- Combo or Ultimate can only receive bonuses from their relevant combo inscription or ultimate inscriptions. Any other inscriptions will non touch these two javelin abilities.
- Brusk forms used:
- Dmg: Impairment
- Weap: Weapon
- The gallery beneath shows the differences in Suit or Cog icons.
Increases Drop Rates
- Ammo +% Drop Rate: Increases the chance that ammo drops appear from defeated enemies
- Repair +% Drop Rate: Increases the run a risk that health drops appear from defeated enemies
- Supply +% Drop Charge per unit: Increases the chance that ammo or health drops appear from defeated enemies
Increases Drop Quality
- Ammo +% Pickup Amnt: Increases the amount of ammo that is gained by picking upward an ammo drop
- Repair +% Amnt: Increases the corporeality of health that is gained past picking up a health drop
- +% Harvest Bonus: Increases the amount of materials when harvesting
Javelin Stats
- +% Pickup Radius: Increases the altitude that you will automatically pickup drops
- +% Thruster Life: Increases how long y'all can fly before overheating
- +% Thruster Speed: Increases how fast your thrusters cool downward
- Overheat +-% Delay: Reduces the time it takes to start recovering from overheating
- [Elemental/Physical] +% Resist: Increases your resistance to a specific elemental/physical damage type, lowering damage and Decreasing the number of stacks being practical to y'all. (Reaching 100% ways you no longer take damage from it)
- Armor +% Dmg Resist: Reduces all incoming damage
- Armor +% Max: Increases your green bar'south maximum (Weapon/Universal only?)
- Shield +% Max: Increase your blueish bar'south maximum (Weapon/Universal only?)
- Shield +% Delay: Increases the speed at which your shield recharges
- Shield +-% Refresh: Reduces the time betwixt when your shield breaks and when it starts regenerating
Augments Weapons
- Weap +% Dmg: Increases overall weapon damage
- [Weapon Type] +% Dmg: Increases all weapon harm done by that weapon type
- Weap +% Clip (or) Weap +% Magazine Size: Increases the magazine size of the weapon
- Weap +% Ammo: Increases the spare ammo of the weapon
- [Weapon Type] +% Ammo: Increases the spare ammo of that weapon type
- Weap +% Burn down Rate: Increases the firing charge per unit of the weapon
- Weap -% Reload Fourth dimension: Decreases reload fourth dimension for a weapon
- Weap +% Nail Dmg: Increases the damage of explosive blasts (non impacts). Mislabeled every bit weapon specific, really affect gear or weapon. (Grenade Launchers)
Augments Skills
- [Gear one/Gear 2] +% Dmg: Increases the impairment of a specific gear item in slot
- Gear +% Dmg: Increases all gear damage
- [Gear 1/Gear 2] +% Speed: Speeds up recharge fourth dimension of a specific gear item in slot
- Gear +% Speed: Speeds up recharge time for all gear
Augments Javelin (Gainsay)
- Ultimate +% Dmg: Increases the damage of your ultimate
- Ultimate +% Speed: Increases the charge per unit at which your ultimate regenerates
- Melee +% Dmg: Increases the damage of melee attacks (Weapon/Universal only?)
- Combo +% Dmg: Increases the damage of Impact (single target) combo
- Critical +% Dmg: Increases the damage done when striking weakpoints
- Support +% Speed: Speeds upwards recharge time for gear in your back up slot
- Elemental/Physical +% Dmg: Increases elemental (category) damage ie: Ice, fire, and electric damage
- +% Dmg: Increases all damage done by the Javelin (Weapon/Universal merely?)
- +% Force: Increases the force applied to targets (Reduces Damage Required to Cause a Stagger Consequence)
- Effect +-%: Increment All Status Furnishings Applied to Enemies (Statuses That Do Not Prime Enemies Instantly Will Prime Them Quicker)
- [Elemental] +% Effect: Increases the number of stacks that are applied past the specified element
- Effect +{10}% Resist: Increases your resistance to all elements, lowering damage and decreasing the number of stacks being applied to you
- Effects {X}% Duration: Reduces the duration of elemental effects on you lot
Grade Specific
- Combo +% Blast Dmg: Increases the damage of Combo Blast (Colossus) or Explosion Philharmonic
- Combo +{X}% Touch Dmg: Increases the damage of Combo Impact (Ranger)
- Combo +% Aura Eff: Increases the upshot stacking rate of Combo Aureola (Interceptor)
- Combo +% Targets: Increased the number of targets that are hit past a Philharmonic Bondage (Tempest) or Chain Combo
Formula
- Speed:
- [Gear Cooldown] = [Base Cooldown Time] / (1 + [Full Speed Bonus])
- Inscription:
- [Net Inscription Value] = [Base Inscription Value] * (100 + [Sum of All related Inscription Percentage Value]) / 100
Difficulties:
- GM1: +700% health/damage; +100 magic find
- GM2: +1500% health/harm; +150 magic detect
- GM3: +3200% wellness/harm; +200 magic find
Listing of [Elements/Physical]
- Burn: (Good against Health/Red Bar) Damage over fourth dimension
- Ice: (Easier to prime with) Freezes
- Electric: (Expert against Shields/Blue Bar wellness) Builds up, damage spreads to nearby, also chosen Lightning
- Acid: (Adept confronting Armor/Yellow Bar health) Reduces resistances
- Impact: (Single Target Harm) Kinetic damage which is not any other damage blazon
- Shield Breaker: Effective against shields
- Armor Buster: Effective against armors
- Smash: (Area of Effect Harm) Can have any of the above Elements/Physical typing except Shield Breaker
For more details see, damage.
Previous Inscriptions
- Support +% Luck: Increases the chances that you will get amend loot. Scrapped with the Echoes of Reality Update, all players now have what was considered the absolute maximum luck, massively increasing universal loot quality.
References
- ↑ What You lot Need to Know Near Inscriptions in Anthem
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What Does Percent Gear Damage Stat Do in Anthem UPDATED
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